Conveniently set the first translation of the element's transform.
x coordinate or full point definition
y coordinate if pointOrX is just the x coordinate (0)
Conveniently set the first rotation of the element's transform.
Conveniently set the first scale of the element's transform.
horizontal scale - either
define as full x-y point, or as a number. If scaleOrX is a number and
y is null, then both x and y will be equally scaled
y coordinate if scaleOrX is a number (null)
Set transform of element. Setting through this method will ensure
setTransfrom subscription will publish, and transform will be
appropriately clipped.
Set transform, color and/or visibility to a predefined scenario.
Save the current transform, color and/or visibility to a scenario.
Return figure path of element
path of element relative to figure
Transform a point between 'draw', 'local', 'figure', 'gl' and 'pixel' spaces.
plane is only needed when converting from pixel space (a 2D space) to
'figure', 'local' or 'draw' spaces (a 3D space). A ray from the pixel is
drawn into the screen
and the intersection with the defined plane is returned.
'pixel' to 'gl' is also a 2D to 3D transformation, but in this case the XY plane at z = 0 is used in gl space.
space to convert point from
space to convert point to
Return a matrix that can transform from one coordinate space to another.
Return the first scale in the element's transform. Will return
[1, 1] if element's transform doesn't have a scale.
scale
Return the first rotation in the element's transform.
how to normalize the
returned angle where '' returns the raw angle
scale
Get position of element
By default the first translation of the element's transform is returned. This is effectively the element's location in 'local' coordinates.
The position of the element relative to its horizontal and vertical bounds
can also be returned. Use xAlign to find the x coordinate of the left,
center, right or percentage width from left of the element. Use yAlign
to find the bottom, middle, top or percentage height from bottom of the
element.
the space to return the position in
horizontal alignment of position. Use a number to define the horizontal
position in percentage width from the left.
vertical alignment of position. Use a number to define the vertical
position in percentage height from the bottom.
Set the element's position in local space such that it lines up with a figure space target.
Align element position in local space such that it is in the same position as the target element (even if that element is in a different local space)
true set this element as touchable and configures all parent elements
to accept touches for their children
false makes this element not touchable.
Configure all parents to make this element touchable, and make this element touchable and movable
true to make movable, false to not
Toggle hide/show of element
Get current transform of element.
true if element is moving
Move child elements to end of draw order - effectively moving to the start of the drawn collection. Later elements in the array will be further forward.
Move child elements to start of draw order - effectively moving them to
the back of the drawn collection. Later elements in the elements array
will be drawn further back.
Add a figure element to this collection.
If adding an array of elements, then the added elements will be returned in an array (even if only one element is added). If not adding an array, then that single element will be returned.
reference name of element
element to add
added element, or array of added elements
// Add name and element
const collection = figure.add({ make: 'collection' });
const element = figure.primitives.polygon({ radius: 1 });
collection.add('name', element);
// Element only (name will be autogenerated)
const collection = figure.add({ make: 'collection' });
const element = figure.primitives.polygon({ radius: 1 });
collection.add(element);
Pulse element.
An element can be pulsed in scale, a rotation or a translation.
The scale pulse can either be a single pulse, or a number of copies with a range of scales - which has the effect of making regular polygons thick.
Either pass in a callback, or an options object defining the pulse and callback.
Get element from an element path with '.' separators.
For instance, if a collection has a child collection 'a', which has a child primitive 'b', then the path would be: 'a.b'.
element at path. If elementPath
is null, then this element is returned. If elementPath is invalid
then null is returned.
// Get all the elements from a figure
figure.add(
{
name: 'c',
make: 'collection',
elements: [
{
name: 'tri',
make: 'triangle',
height: 0.4,
width: 0.4,
},
{
name: 'text',
make: 'text',
text: 'triangle',
position: [0, -0.4],
xAlign: 'center',
},
],
},
);
const c = figure.getElement('c');
// Elements within collections can be found with dot notation
const tri = figure.getElement('c.tri');
// Or the collection can be queried directly
const text = c.getElement('text');
Returns an array of result from getElement calls on an array of paths.
Array of getElement results
Returns an array of result from
getElement calls on an
array of paths. Same as getElements but more succinct
Array of getElement results
Show collection or specific elements within the collection
Hide collection or specific elements within the collection
Get the border or touchBorder of a FigureElementCollection in a defined coordinate space.
('local)
('border')
choose specific
children only - use null for all children (null)
if true then only children that are shown
will be used (true)
Set element color.
RGBA color from 0 to 1
also set the default color to this color
Set element color to defaultColor
Set element color to dimColor
Get all elements within the collection that are primitives, including any primitives that are children of this element, and any primitives that are children of this element's children and so forth.
Get an array of all elements of in this collection, including this element, children, children of children and so forth.
Recreate all atlases associated with children of this collection.
Get array of all children elements.
true if element is animating
Set the button state index.
Get the current button state index.
FigureElementCollection representing a button.
A button can be simple, or it can change state with each press.
notificationswill publish the following events:touch: button is pressed - the current state index is passed to the subscriberSee COL_Button for setup options.
To test examples below, append them to the boilerplate
Example
Example
Example