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    FigureElementCollection representing a trace.

    This object defines a trace in an CollectionsPlot.

    The trace includes all the points of the trace, and the axes that it should be drawn against and is defined using the COL_PlotTrace options object.

    To test examples below, append them to the boilerplate.

    All examples below also use this power function to generate the traces:

    const pow = (pow = 2, start = 0, stop = 10, step = 0.05) => {
    const xValues = Fig.range(start, stop, step);
    return xValues.map(x => new Fig.Point(x, x ** pow));
    }
    // When plotting a single trace, just the points are required. By default
    // the line will be solid, and it will be plotted against the 'x' and 'y' axes.
    figure.add({
    name: 'plot',
    make: 'collections.plot',
    trace: pow(),
    });
    // Change the thickness and color of the line
    figure.add({
    name: 'plot',
    make: 'collections.plot',
    trace: {
    points: pow(),
    line: {
    width: 0.03,
    color: [0, 0.8, 0.4, 1],
    }
    },
    });
    // Default Markers
    figure.add({
    name: 'plot',
    make: 'collections.plot',
    trace: {
    points: pow(2, 0, 10, 1),
    markers: true,
    },
    });
    // Custom Markers
    figure.add({
    name: 'plot',
    make: 'collections.plot',
    trace: {
    points: pow(2, 0, 10, 1),
    markers: {
    radius: 0.035,
    sides: 20,
    line: { width: 0.01 },
    },
    },
    });
    // Line and markers
    figure.add({
    name: 'plot',
    make: 'collections.plot',
    trace: {
    points: pow(2, 0, 10, 1),
    line: { width: 0.01, dash: [0.02, 0.01] },
    markers: {
    radius: 0.035,
    sides: 20,
    },
    },
    });
    // Use names in trace definitions to customize legend
    figure.add({
    name: 'plot',
    make: 'collections.plot',
    trace: [
    pow(2),
    { points: pow(2.5), name: 'Power 2.5' },
    {
    points: pow(3, 0, 10, 1),
    name: 'Power 3',
    markers: { radius: 0.03 },
    line: { width: 0.01 },
    },
    ],
    legend: true,
    });

    Hierarchy (View Summary)

    Index

    Methods

    • Conveniently set the first scale of the element's transform.

      Parameters

      • scaleOrX: number | TypeParsablePoint

        horizontal scale - either define as full x-y point, or as a number. If scaleOrX is a number and y is null, then both x and y will be equally scaled

      • y: number | null = null

        y coordinate if scaleOrX is a number (null)

      • z: number = 1

      Returns void

    • Transform a point between 'draw', 'local', 'figure', 'gl' and 'pixel' spaces.

      plane is only needed when converting from pixel space (a 2D space) to 'figure', 'local' or 'draw' spaces (a 3D space). A ray from the pixel is drawn into the screen and the intersection with the defined plane is returned.

      'pixel' to 'gl' is also a 2D to 3D transformation, but in this case the XY plane at z = 0 is used in gl space.

      Parameters

      • point: TypeParsablePoint
      • fromSpace: "figure" | "pixel" | "gl" | "local" | "draw"

        space to convert point from

      • toSpace: "figure" | "pixel" | "gl" | "local" | "draw"

        space to convert point to

      • toSpacePlane: TypeParsablePlane = ...

      Returns Point

    • Return the first rotation in the element's transform.

      Parameters

      • normalize: "" | "0to360" | "-180to180" = ''

        how to normalize the returned angle where '' returns the raw angle

      Returns number

      scale

    • Get position of element

      By default the first translation of the element's transform is returned. This is effectively the element's location in 'local' coordinates.

      The position of the element relative to its horizontal and vertical bounds can also be returned. Use xAlign to find the x coordinate of the left, center, right or percentage width from left of the element. Use yAlign to find the bottom, middle, top or percentage height from bottom of the element.

      Parameters

      • space: TypeCoordinateSpace = 'local'

        the space to return the position in

      • xAlign: number | "left" | "right" | "center" | "location" = 'location'

        horizontal alignment of position. Use a number to define the horizontal position in percentage width from the left.

      • yAlign: number | "top" | "bottom" | "middle" | "location" = 'location'

        vertical alignment of position. Use a number to define the vertical position in percentage height from the bottom.

      Returns Point

    • Add a figure element to this collection.

      If adding an array of elements, then the added elements will be returned in an array (even if only one element is added). If not adding an array, then that single element will be returned.

      Parameters

      Returns any

      added element, or array of added elements

      // Add name and element
      const collection = figure.add({ make: 'collection' });
      const element = figure.primitives.polygon({ radius: 1 });
      collection.add('name', element);
      // Element only (name will be autogenerated)
      const collection = figure.add({ make: 'collection' });
      const element = figure.primitives.polygon({ radius: 1 });
      collection.add(element);
      // Element definition (if no name is provided, then name will
      // be auto generated)
      const collection = figure.add({ make: 'collection' });
      collection.add({
      make: 'polygon',
      radius: 1,
      });
      // Array of elements
      const collection = figure.add({ make: 'collection' });
      const polygon1 = figure.primitives.polygon({ radius: 1 });
      collection.add([
      polygon1,
      {
      make: 'polygon',
      radius: 0.2,
      color: [0, 0, 1, 1],
      },
      ]);
    • Pulse element.

      An element can be pulsed in scale, a rotation or a translation.

      The scale pulse can either be a single pulse, or a number of copies with a range of scales - which has the effect of making regular polygons thick.

      Either pass in a callback, or an options object defining the pulse and callback.

      Parameters

      • optionsOrElementsOrDone:
            | (string | FigureElement)[]
            | OBJ_Pulse & { elements?: (string | FigureElement)[] }
            | ((arg: any) => void)
            | null
            | undefined = null
      • done: ((arg: any) => void) | null | undefined = null

      Returns void

    • Get element from an element path with '.' separators.

      For instance, if a collection has a child collection 'a', which has a child primitive 'b', then the path would be: 'a.b'.

      Parameters

      Returns any

      element at path. If elementPath is null, then this element is returned. If elementPath is invalid then null is returned.

      // Get all the elements from a figure
      figure.add(
      {
      name: 'c',
      make: 'collection',
      elements: [
      {
      name: 'tri',
      make: 'triangle',
      height: 0.4,
      width: 0.4,
      },
      {
      name: 'text',
      make: 'text',
      text: 'triangle',
      position: [0, -0.4],
      xAlign: 'center',
      },
      ],
      },
      );

      const c = figure.getElement('c');
      // Elements within collections can be found with dot notation
      const tri = figure.getElement('c.tri');
      // Or the collection can be queried directly
      const text = c.getElement('text');
    • Get the border or touchBorder of a FigureElementCollection in a defined coordinate space.

      Parameters

      • space: Type3DMatrix | TypeCoordinateSpace = 'local'

        ('local)

      • border: "border" | "touchBorder" = 'border'

        ('border')

      • children: (string | FigureElement)[] | null | undefined = null

        choose specific children only - use null for all children (null)

      • shownOnly: boolean = true

        if true then only children that are shown will be used (true)

      Returns any[]