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    RotationAnimationStep step options object.

    The RotationAnimationStep animates the rotation value of a the first rotation component in a Transform.

    To rotate from a start rotation to a target rotation use the start, delta and/or target properties.

    If start is not defined, the current rotation angle (when the animation is started) will be used as start.

    Either target or delta (from start) can be used to define the target.

    The animation can either move to the target with a duration, or the duration can be determined by a velocity.

    Rotation animation targets can also be created with velocity, start and duration. In this case, the rotation angles will grow with velocity. If duration is null, then rotation duration will continue indefinitely until the animation is cancelled.

    RotationAnimationStep for description and examples