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    ScenarioAnimationStep options object

    • start string | OBJ_Scenario
    • target string | OBJ_Scenario
    • velocity OBJ_ScenarioVelocity — velocity will override duration with a calculated duration based on the start, target and velocity. If null is used then duration will not be overriden. Any scenario velocity elements that are undefined will default to 1 (null)
    • maxDuration number — maximum duration to clip animation to where null is unlimited (null)
    • zeroDurationThreshold number — value considered 0 to stop animation - this is useful when numbers get very small and rounding problems with javascripts floating point implementation arise
    • path OBJ_TranslationPath — translation path style and options ({ style: 'linear' })
    • rotDirection -1 | 0 | 1 | 2 — where 0 is quickest direction, 1 is positive of CCW direction, -1 is negative of CW direction and 2 is whichever direction doesn't pass through angle 0.
    • clipRotationTo 0to360 | -180to180 | null
    • progression ("linear" | "easeinout" | "easein" | "easeout" | AnimationProgression) & ("linear" | "easeinout" | "easein" | "easeout" | AnimationProgression | undefined) — ('easeinout')