labelnumber | OBJ_Pulse — label pulse options or scale. Use
the options object for more control of how the label is pulsed (for example
if the label should be pulsed from its bottom rather than its center).
arrownumber — arrow pulse scale
done() => void | null — execute when pulsing is finished
durationnumber — pulse duration in seconds
whenTypeWhen — when to start the pulse ('nextFrame')
frequencynumber — pulse frequency in pulses per second
Width pulse options object.
linenumber— width scalelabelnumber| OBJ_Pulse — label pulse options or scale. Use the options object for more control of how the label is pulsed (for example if the label should be pulsed from its bottom rather than its center).arrownumber— arrow pulse scaledone() => void|null— execute when pulsing is finisheddurationnumber— pulse duration in secondswhenTypeWhen — when to start the pulse ('nextFrame')frequencynumber— pulse frequency in pulses per second