Makes the sides and angles of a closed polyline consistent. Also reverses
the point order if angles are on outside of shape instead of inside.
Floating point rounding errors will sometimes result in angles
and side lengths being slightly larger or smaller than is possible.
For instance, for a triangle, there may be a rare case where the three
angles add up to 181ª instead of 180ª as a result of rounding the angle
labels to no decimal places.
Making a shape consistent will go through all the side and angle labels
and correct them, displaying a value without rounding error.
Currently, only 'triangle' is supported.
In addition, the angle and side annotations can be hidden if minimum
or maximum thresholds of angle and side values are crossed. For example,
for small triangles angle annotations may start to draw on top of each other
being messy.
Makes the sides and angles of a closed polyline consistent. Also reverses the point order if angles are on outside of shape instead of inside.
Floating point rounding errors will sometimes result in angles and side lengths being slightly larger or smaller than is possible. For instance, for a triangle, there may be a rare case where the three angles add up to 181ª instead of 180ª as a result of rounding the angle labels to no decimal places.
Making a shape consistent will go through all the side and angle labels and correct them, displaying a value without rounding error.
Currently, only
'triangle'is supported.In addition, the angle and side annotations can be hidden if minimum or maximum thresholds of angle and side values are crossed. For example, for small triangles angle annotations may start to draw on top of each other being messy.