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    Cylinder shape options object that extends OBJ_Generic3All and OBJ_FigurePrimitive

    By default, a cylinder along the x axis will be created.

    To test examples, append them to the boilerplate

    figure.add({
    make: 'cylinder',
    radius: 0.2,
    length: 0.5,
    sides: 20,
    color: [1, 0, 0, 1],
    });
    // Use curve normals to give rounder looks for same number of sides
    figure.add({
    make: 'cylinder',
    radius: 0.2,
    length: 0.5,
    sides: 20,
    normals: 'curve',
    color: [1, 0, 0, 1],
    });
    // Wire mesh cylinder
    figure.add({
    make: 'cylinder',
    radius: 0.2,
    length: 0.2,
    lines: true,
    sides: 50,
    ends: false,
    color: [1, 0, 0, 1],
    });
    // Three cylinders as x, y, z axes
    figure.add([
    {
    make: 'cylinder',
    radius: 0.02,
    line: [[0, 0, 0], [0.5, 0, 0]],
    color: [1, 0, 0, 1],
    },
    {
    make: 'cylinder',
    radius: 0.02,
    line: [[0, 0, 0], [0, 0.5, 0]],
    color: [0, 1, 0, 1],
    },
    {
    make: 'cylinder',
    radius: 0.02,
    line: [[0, 0, 0], [0, 0, 0.5]],
    color: [0, 0, 1, 1],
    },
    ]);
    @interface