// Using a SerialAnimation step can be cumbersome, but // can be useful if modularizing animations between files constRot = Fig.Animation.RotationAnimationStep; constDelay = Fig.Animation.DelayAnimationStep; constPos = Fig.Animation.PositionAnimationStep;
Execute an array of AnimationSteps in series.
Often the AnimationBuilder class which extends
SerialAnimationStepcan be used to create serial animations in a more clean way.Param: steps
animation steps to perform in serial
See
To test examples, append them to the boilerplate
Example
Example