Add a custom animation step that uses this element by default
Add a rotation animation step that uses this element by default
Add a position animation step that uses this element by default
define if targetOrOptionsOrX is x (number)
Add a translation animation step that uses this element by default
define if targetOrOptionsOrX is x (number)
Add a scale animation step that uses this element by default
when a number is used, it will apply to both x and y if y is null
use a number to define the y scale, or use null
to use the x value (null)
Add a transform animation step that uses this element by default
Add a scenario animation step that uses this element by default
Add a scenarios animation step that uses this element by default
Add a color animation step that uses this element by default
Add an opacity animation step that uses this element by default
Add an dissolve out animation step that uses this element by default
Add an dissolve in animation step that uses this element by default
Add an dim animation step that uses this element by default
Add an undim animation step that uses this element by default
Add a trigger animation step
callback can be a function or an id to a function map
Add a parallel animation step
Add a serial animation step
Add a pulse animation step
pulse scale (number) or pulse animation step options
Get remaining duration of the animation.
define this if you want remaining duration from a custom time
Animation Builder
Convenient way to build animation steps in serial. Each step returns the same builder object, and so chaining in a fluent like API can be achieved.
See
AnimationManager.new
Example